Modern Warfare Reflex – Review
It may be well be two years later than we really would’ve liked it, but we’ve got no problem with late arrivals here – especially when they have ‘Modern’ and ‘Warfare’ in the title – but is it too little, too late for the game? The simple answer to that question is ‘no, of course not’. The more detailed one is ‘no, of course not, but we still had the odd twinge of disappointment, too’.
Reflex is, at its heart, a faithful conversion of the original. The graphics do obviously suffer (especially if you’re used to playing the original on a HD-enabled TV like us), but the developers have done an adequate job in that department – although we did think that Reflex lacked some of the graphical style of the previous Call of Duty games on the Wii. We suspect though, that could be down to the complexity of converting Modern Warfare rather than any sloppiness on their part.
And we would like to have seen more exclusive content for the Wii version. Some updated multiplayer options and a ‘drop-in, drop-out’ second player option is okay, but new multiplayer maps, or even a whole new single-player campaign, would’ve improved things even further.
Control is, as you’d expect, via the Remote and Nunchuk – using the Nunchuk to move around and the Remote to point at the screen to look around you.
Those who’ve never experienced Modern Warfare before will undoubtedly be happy, and frankly, they’re the ones this game’s targeted at. It’s not a perfect conversion, but it does come impressively close.
GameUber Verdict
- A solid conversion
8.0
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(1 votes, average: 4.00 out of 5)